

Legendary Dragon damage values to his melee attacks and both of his breath attacks mean that he'll chew you up and spit you out if you attempt to kill him without either being prepared or high enough level. NO MORE! Now this supposed "demi-god" or whatever he is actually acts the part. I long ago grew tired of Alduin being this pathetic piece of crap dragon, who at level 60 had WORSE stats than a standard Ancient Dragon. With this, you can configure dragons to give you that epic fight you thought you would have had in the first place.Ībout Alduin. No extra dragons, no extra abilities/effects.

Deadly Dragons configuration settings with just vanilla dragons (plus Dawnguard).

This follows a 9 level pattern found in the vanilla leveled list Lowered level requirements necessary to encounter Revered & Legendary Dragons, down to level 54 & 63 from the original levels of 59 & 78.Breath damage can be increased in 50% increments up to 500%.Melee damage can be increased in 10% increments beyond 800%.

Armor can be increased in 25 point increments beyond 750 (theoretical 100% damage reduction).Dragon health can be increased in in 10% intervals up to and beyond 800%.No new attack types/effects/resistances/etc.Damage & armor settings can be adjusted in mid-battle.Includes Bellyache's retouched vanilla dragon textures from the HD DLC (loose files).Alduin's melee & breath damage are now equal to a Legendary Dragon.Alduin now has about 40% more health than a Legendary Dragon.Much more subtle configuration shrine, which you can now "hide" if you would like to rely only on the command console.Dragon breath attacks leave lingering flames or Ice.Customizable dragon Health, Armor, Melee damage, and Breath Damage.Deadly Dragons - "Loremonger Edition" v2.0
